Campaign of the Month: December 2020

House Jasper

Ser Darron’s Journal IX

After all I’ve done for that cunt Ronnel, now he demands this? He knew what I was fleeing in those days.. Now he orders me back to the dungeons and headsmen of the Tyrells or Mullendores or whichever damn southern lord that wants to curry favor? Too bad you can’t hit a blind man. S’pose you shouldn’t hit a lord either.

You see, I’m well-known in the reach. I’ve been to all the cities and towns and holdfasts. I’ve feasted with highborn and lowborn alike. The smallfolk especially love a tourney, and what’s a tourney without the gallant Ser Darron Brewlan!?

Ho Ho! Those were the days! The rush of tilting in front of cheering crowds. Jousting with the finest knights in the seven kingdoms to thunderous applause. No… I never did win one, but I held my own. I unseated Ser Dorrick Hawthorne to place third at Brightwater Keep! Can’t believe these northerners haven’t heard of him. He was better than half the kingsguard!

Well, I won’t go on about it. I swore my oath to Ronnel same as I made Phillip, Cedric, and Ella do yesterday. I’ll go with the rest of them, of course. What choice do I have as a true knight? Point is I’m dead if the wrong person recognizes me.

Luckily our ward-to be lies in the north of the reach. Closer to the Westerlands than Highgarden. Far from home. Far from the danger of those accusations. The wise maester has sworn to help disguise me as well. I will go without sword and under an assumed name. Trickery will by my armor. Wits my weapon.

To tell it true, I am curious to go back. To feast on the bounty of the reach and see those southern maidens again. Besides, it’s the Seven who decide when a man’s time is up and there’s nothing I could do to change that. If they decide now is my time to die, at least it’ll be under the southern sun with a belly full of Arbor gold! Ho Ho!


Doom in the Distillery

Teddy, Dolins and I sneak around the building and listen in to the decrepit walls and windows.  In the back, I press my ear up to a window, straining to hear the scratch of quill on parchment. When I return to the front, Dolins and Teddy have convened after spying into the windows. We agree to use the strategy we just employed with Devon, and pretend to be merchants seeking to buy liquor to sell in the markets. Not wanting to sppok our hosts, we tell Ser Denys to hang by the door, and to come in if he hears any trouble.

A gruff man, who eventually introduces himself as Darrell, reluctantly lets us in, and puts a few crude glasses of their grain liquor in front of us. A woman in tattered clothing named Gilda joins us in the main room as well, but neither of them lets on to their attitudes about their visitors. We try to make some small talk, but it isn't until we share that we might be interested in buying some other unique goods that we have the chance to look further into the building.

Darrell leads us past several closed doors and long, quiet hallways to a room in the back where a table of unique goods, including the Coldwater dagger, stands. We express our interest, but do our best to play it cool. We muse about coming back tomorrow to get a better look at the items in the light. As we're leaving the room, I purposefully spill a few silvers on the ground, and Darrell stoops to help me pick them up, as well as take a few for his own. When I think Teddy has had a sufficient amount of time to swipe the dagger, I stand and we head towards the exit. 


Passing a door which was formerly closed, I turn and see the owner of this familiar voice. Olivia's cold stare sends chills into my gut. She yells "HELP!", reaches for her weapon with her one arm, and ambushes me, stabbing me twice as I turn to run away. I stumble into the hallway, hear doors in the building open, commotion tumble out of the rooms, and see Gilda round the corner, armed with two dirks.

"That woman is crazed…please let me go," I beg her, blood saturating my cloak and dripping onto the ground. Her eyes widen, and she presses against the wall, allowing me to pass. As Ser Denys crashes in towards the commotion, I rush past him and run towards the door….

A horse rescued, a long boat ride, Carsen in trouble, and knights joined!

As we head to leave, Carsen walks towards the stable to take back Bam, his horse. Hoster stops him as he thinks he is stealing. They go back and forth and I see Carsen hand over a battle axe and grab Bam. Darron then heads over and he ends up walking away with a mule! As we head out, Darron goes up and slaps the larger man in the stocks and splits his lip, saying that this is for Rhonda, his horse. Hopefully that is the end of that scary man….

We travel for a while but do need to stop and break for the night. The next day we arrive at First Light early in the morning and see dark clouds rolling in. We are met by Elmo and Septon Hugo and continue to see Lady Mya. Darron lets her know we have succeeded and tells her when and where the meeting will be.

We had agreed to take her son as our ward but as the weather has turned so sour, we cannot leave yet. She allows us to stay in her keep until the storm passes. Before settling in, we head for the training yard to speak with Ser Phillip. We see two swordsmen in plate sparring with Ser Argyle and Ser Courtney watching on. They greet us and we recount our poor adventure. Ser Phillip is called over and we chat. He suggests we also take on his sparring partner. She takes off her helmet, Carsen sees her beauty and shouts "Welcome aboard!" Her name is Ella and she is the daughter of Lady Mya. She agrees to join us but would like this kept from her mother. I argue this is not a great idea. Darron backs me up and compromises with stating that if her mother finds out, she must say she stowed aboard without our knowledge.

Cedric and I head to the keep to rest and I patch him up before we sleep. We are stuck there for 6 more days due to the weather but before we head out, I recieve a scroll from the Septon that reads: "Lady Mya of House Elesham, Lady Regent of First Light

I humbly request that you direct House Jasper's envoy to return to Snownook before they travel to The Reach. Many Thanks.

-Lord Ronnel of House Jasper, Lord of Snownook"

I inform the rest of our party and we head out. Elmo seems sad aboard the ship but as soon as his stowed away sister, Ella shows up, he is in much better spirits. We finally get to Snownook and see Ser Yoren waiting for us… He storms at us in anger while Carsen shouts a pun, "Ser, You're in a bad mood eh?" (Get it? Because of his name?? Ahhh… So punny…) He just glares at us and states our lord wants to see us.

Lord Ronnel says that he sent us on a difficult task but that our results have surprised him. Then he brings up the tournament promise… Carsen attempts to throw me under the bus but Lord Ronnel thankfully doesn't believe the liar. Carsen and I go back and forth arguing about it. Lord Ronnel states we cannot afford the tourney and pulls Petyr Baelish into the conversation. He states that it would cost 4000 dragons to throw a tourney and that even a modest tourney would cost 800. Lord Ronnel tells Ser Yoren that he is sorry he has been given a bad promise and is letting him choose if he will stay or leave. Yoren states he can't serve a house where his service has been secured based on deception and he hurridly leaves.

Lord Ronnel then summons in the knights and Ella. He introduces himself and questions who Ella is. He then asks some questions on her skills. Lady Elyse weighs in and suggests that Ella should be knighted to our house as well. All three of them kneel down and wait for Darron to begin the ceremony.

And now comes the interesting part… Darron lists of knighting words I have never heard before! They went:

I promise my service to House Jasper, to pick up my sword and kill whoever Lord Ronnel directs me to. To always listen to Ser Darron and to always uphold the code of chivalry.

No one else seems as worried by this change in words, so I guess it will do! They are sworn to our house and our job is done!

We discuss Elmo, our new ward. We explain how we thought it would benefit both parties and that we should keep him until he reaches majority. Lord Ronnel is pleased with this. 

He then discusses how he would like us to go to house Rowen in the Reach. Ser Darron seems upset with this and states he is worried about travelling up to The Reach. Darron asks me to help him with some disguise and I say I will if he explains his backstory… This is an interesting side I haven't seen!

Later we all head to the tavern. Darron tells us he is from the south of the Reach, in the Uplands, but he was sentenced to death. He states he was accused of a crime he did not commit. He had to leave his wife and children as it is better they have a father in exile than a dead father. He is afraid of travelling up there as he states he was rather famous and may be recognized. I ask what the crime was, and he states he was accused of stealing the royal jewels. 

Later that night, I heal up Darron and finally get Georgie trained on some skills! She is looking good next to Gary though he still has a trick or two she doesn't have yet.

Carsen threatens someone into peace talks

We pick up again right after I was almost killed! I see Jardon chase after Ralph and Rancis, both on Carsen's horse Bam. Behind me, our prisoner, Olf has snapped his bonds and has run away! The horse and riders are headed northwest, away from us all and away from town.

Carsen shouts over to me and asks me to bring over his dummy purse of coppers he dropped at the beginning of the fight. I then slowly head over to the body. He is in the colors of House Elesham and appears to have been dead for 2 days. I assume it must be the messenger. Carsen and I both loot the body. Carsen takes a nice set of leather armor and I find a rare book! It's The Accounts of the War of the Nine Penny Kings. I try to buy the armor off of Carsen but he asks me for a dragon. I tell him I'll just buy my own instead!

We also find a note on the body from Lady Mya that indicates she would like to meet and talk peace. Darron and Thomas join us. Darron shows some kindness to Thomas and boosts him up stating he is proud of his battle. This is a side of him I have rarely seen! We camp there for the night and Darron asks if he can ride my packmule tomorrow but unfortunatly I have to say no. I do offer to let him add his gear to the horse though! Darron accepts this and then starts cooking up his poor dead horse Rhonda.

In the morning I get to healing Darron but slip up on myself. We are packed and ready to go but Carsen and Darron stop to have a long drink to the dead Jardon. He never showed back up last night so we all assume the large beast of a man killed him in the woods. Poor Jardon. Not a fun way to go.

We get to riding (and walking in Darron's case) on this beautiful day. Halfway through the day, we see the castle we seek. It is a very utilitarian kind of castle. Some of the Woodhall riders come out to meet us and the grandson of Hoster speaks out and asks who we are. Darron explains and we are then told to follow him. As we reach the door, we see stockades outside and lo and behold the two maurauders are accompanied by Jardon! Carsen shouts out for him and then both Darron and Carsen sprint over to offer him some water. Carsen then oddly asks if he is ticklish… 

James, the grandson, comes back trailed by 2 older men. He points out Hoster his grandfather and their steward, Iggy. James explains who Jardon and we are and Darron jumps in and explains our goals and what happened yesterday. He doesn't seem too convinced. I jump in to back Darron up and hand over Lady Mya's letter as proof. We all go back and forth quite a bit and finally Carsen threatens them with the "full force of House Jaseper!" And this seems to scare them into agreeing! They will meet with Lady Mya, mission accomplished, though a bit differently than I would have handled it!

Return to Gulltown

Ser Denys, Dolins, Teddy and I take one of House Jasper's warships to Gulltown after a nasty run in with House Lynderly. When we land in Gulltown, we head to Winter's Reprieve and meet up with our old friend Jaime. 

Jaime, the wheeling and dealing bartender tries to pry some gold out of us in exchange for information about where we might find the Coldwater dagger. With a bit of convincing, I manage to get him to point us in the direction of Devon, a carpenter with a shop on the west side of the city. Jaime assures us that Devon had the dagger months ago after the fighting, but hasn't seen it on him in some time. Jaime also shared that Devon likely to run if confronted about his former looting. We spend the night at the Winter's Reprieve, and devise a plan for our visit to Devon's shop in the morning, eliminating any possibility of the runner's escape.

With Ser Denys and and Dolins perched at the shop's door, Teddy and I pose as husband and wife looking for a fine piece of furniture for our ship's holding, and try to trick Devon into showing off the dagger should he still have it on him. Devon quickly grows suspicious of us, and when we finally ask him directly about the item, he sprints away from us…and right into Dolins' net!

After a thorough search and finding nothing but some sawdust and pennies, we interrogate Devon about where the dagger has gone. Terrified, he stammers that it was stolen off of him months ago by the thieves on the north side of the city. These ruffians distill their own liquor out of a decrepit building, and Devon estimates there are between 6 to 12 of them, likely armed with daggers and other weapons.

In the evening, we find the thieves' distillery, and, not knowing what waits for us inside the distillery, we prepare for both a battle of wits and strength.

One step close to another rung on the ladder

A few days later, Dolins returns from his travels, and Teddy, Dolins and I were called to speak with Lord Ronnel. The Lord of House Jasper shared that he spoke with Lord Arryn, who gave him the impression that the title of Warden of the Fingers is just within our reach. Lord Ronnel tasked us with strategizing how we can put ourselves ahead of House Coldwater's claim to the title. The three of us go to introduce ourselves to our house's newest knight, Ser Denys, originally from House Coldwater, in hopes that he may be able to share some knowledge about his former house.

Ser Denys seems a kind, loyal and honest knight, and reminisces fondly about his former home in Coldwater Burn. He shared that he left behind some unfinished business, and we pounce on this as an opportunity. Ser Denys mourned that he did not get to carry out a mission to Gulltown before he was relieved of his duties by Lord Roland Coldwater to find and return a precious heirloom to the house. The item is an ancient bronze dagger, worth a fortune to be sure. The bard suggests we return the dagger to its rightful owner in an effort to build a relationship with House Coldwater, and perhaps sway them to swear fealty to their to-be Warden of the Fingers, House Jasper. I tell Ser Denys that in order to properly welcome him and let him settle in to his new home, he leave no stone unturned at Coldwater, and that we hope this mission will be a brick in the building of a strong alliance between the Jasper and Coldwater families.

We deliberate on how to carry out this mission with the help of Lord Ronnel, and decide that Sey Denys will accompany us on our trip to Gulltown to find the dagger, but will be sent back to House Jasper before we get to Coldwater Burn.

Now a slight detour to ALMOST GET KILLED!!
What the heck guys?? Why all the fighting??

We pick back up having taken Ser Emmon as a ward of our house and Ser Phillip will be a knight of ours. We agree to also head to Woodhall to try and broker a peace between them and Lady Mya. She has said she sent a messenger a while back but they haven't come back yet.

We all decide to head off together to see Ser Hoster of Woodhall. Ser Argyle of House Elseham points us in the right direction and says that House Woodhall is a prickly bunch. As we walk along, it is along a nice trail where you can tell the ocean is near without seeing it. We come across a bend in the trail and see a tree fallen across it with one man sitting on the tree and another slumped over the trunk to his side. What the heck is this….

Darron calls out to see if either of them are dead and the one sitting nods yes. He states he knows who we are even if we don't know who he is… He then tells us his name is Ralph and demands we give up our purse. Darron states that he will not be doing this and will instead carry on unimpeaded. I inch towards the back of the group… This does not seem to be going well…

Ralph shouts "Loose!!" and Cedric is shot with an arrow! Then Darron! Then Jardon! There are people above on the ridge shooting down on us!

I get shot twice!! I sneak and hide behind a rock as I can tell I am very hurt. I hope this won't impede my healing in future… Why did we come here? How did I end up in this place? Why am I being punished by the seven, what have I done so wrong in my life? Was it taking over for my brother as the maester? Should I be more honest in who I truly am? Or is there a greater purpose I should be fulfilling? Oh seven. If only I survive this attack, I promise to look for what my true purpose should be!

During all of my musings the attack continues. I keep ducked behind the rock with Gary and Gulliver. Georgie is wandering around like the untrained dog she is… I need to work on that…

Suddenly, I hear Cedric shout at Ralph and he distracts him, he then comes back to protect me and asks that when the fighting is done, I heal his wounds. Get in line buddy, I think.

I peek over the rock and see that Ralph has stolen Carsen's horse, I think her name is Bob? Brutis? It's some odd B name. He rides over to this monster of a man on top of the ridge and swings him onto the horse and rides away. Jardon then starts to take chase! 


The boys bought a bar??
A silly journal a bit late

So the silly knights come back from the city finally and announce to us that they have bought a bar… What?? How the heck did this happen? They recount that as they were trying to instead burn the bar down, a city guard stumbled upon them. They acted as if they were interested in purchasing the bar and bought it there on the spot. They try to rationalize this as a smart purchase as we now have a tourney to pay for every year. I try to explain to them how little this would bring in versus how pricey a tourney is, but it seems to be of interest to no one.

They also inquire about Petyr Baelish running the bar. I say i know little of him and am still incredulous that they purchased the thing! We decide to break for the night and figure out this silly bar in the morning.

We leave Carsen behind in the morning and head back into the city. We head towards the docks and I point out the harbor master as I had seen Teddy interact with him before. They gather the keys to the bar and we speak to the dockmaster's nephew, Robert. He seems to know his sums well enough and can read and write a bit. He accepts teh position the men have offered him of running their bar. Well, at least every time I am in Gulltown, I can collect my share of the profit!!

Giles' Trial
House Lynderly is going down

We are joined on the morning of Ser Giles' trial by Lord John of House Arryn, and his new wife Lysa Arryn of House Tully, as well as Lord Nestor Royce, Lord Yorren of House Lynderly and Lord Baelish and his steward Umphred from the Fingers. 

Lord Arryn calls the trial to order. Ser Giles quickly proclaims his innocence, denying the crimes we bore witness to. Lord Baelish, however, praises the courageous actions of House Jasper in bringing Giles to justice and ending the spree of crimes he committed in the Fingers. Petyr also commends the quick work of our group, and goes a step further to support our suspicions that it was House Lynderly who gave the orders on this dastardly mission. We each have the opportunity to plead our case. When it is my turn, I stand with confidence, clear my throat and state: 

"My lords, my ladies, I say with complete conviction that Giles of House Lynderly is not only guilty of his crimes of arson and breaking his oaths, but also of working in conspiracy with the rest of his house in efforts to besmirch the name of House Jasper to give themselves a leg up in the race for the position of warden of the vale. I was honored to represent my house in our mission to the fingers to apprehend Giles. We travelled through the region and saw the destruction and terror this false knight brought to land wearing the armor and sigil of House Jasper. Lord Petyr Baelish speaks the truth- the damage we witnessed was clearly worth at least 100 gold dragons. We caught Giles in the act of setting fire to a farm, and he tried to murder us when he knew he was being brought to justice. After he surrendered, still wearing our proud sigil, our brave bard removed Giles' helmet to reveal his true identity. It is important to note that Giles had nothing of worth on his person, only a mere few copper pennies and a burnt candle, indicating his actions were not in pursuit of wealth or personal gain, but that his only goal was to cause chaos and stain the jasper name at the orders of his house."

I get a proud nod from my lord and lady for my deposition and worthy representation of house Jasper. Lord Arryn finds Giles guilty, and he takes the black. In reparations, he orders House Lynderly to give House Baelish 200 gold dragons, and they give up a portion of their land to House Jasper. I don't think House Lynderly will be in the running for Warden of the Vale much longer…

When the trial is over, I bring extra linens and a pitcher of water to the chambers of Lady Lysa and meet her handmaid, Joyce, who reminds me a great deal of myself. She shares that she's been in Lady Lysa's services for a few months, but is relatively happy in the position, and has her sights set even higher beyond emptying chamber pots. Joyce agrees to pass what she sees as important information to me as she learns of it, in exchange for 1 silver stag. She seems a cunning and ambitious young lady, and I look forward to working with her for hopefully many years to come.

Ser Darron’s Journal VIII

Back at sea with Captain Asten and the crew of the Cornelia. Asten is a righteous man who commands respect. “No halberds” he says and Carson actually listens! He would have made a good knight, I think. Makes me wonder – would I make a good captain? Probably, yes.

The weather is fine and the the crew entertain us with tales of the free cities. Braavos is especially interesting to me. Her swordsmen are said to be the greatest in the realm despite fighting unarmored and with only thin blades. I would like to test my mettle against them one day. It’s hard to imagine them surviving one blow of a longsword. I wonder if they have tournaments?

Carsen has taught a card game called “The King’s Hand” to some of the crew and is using it to steadily move copper into his purse. I’d never heard of the game before and suspect the rules favor the young knight. He offered me a turn, but I'd sooner have my coppers swindled by wenches and barkeeps.

Jardon, as usual, got his sea legs the quickest and spent much of his time with the crew; bow fishing and learning knots. He seems at home on the ship. Maybe because he’s not the only one here with an eyepatch?

Maester Thaddeus demanded his own room onboard and has spent much of his time in there. He’s always reading or writing something or another. Sending ravens out to who-knows-where. He keeps well groomed too. Shaving daily while the rest of us are starting to look more akin to Ulf. I’ll have to trouble him for that razor of his.

Pabst is still a day’s sail away, but I’m in no hurry to reach that rockpile. What kind of knight could we hope to find among the crab shells and birdshit?


One odd thing; I found a candle in one of my saddlebags yesterday. I'm sure I didn't put it there (I have little enough with me to keep track of) and no one else went into them. A gift from the Seven? A guiding light? No, of course not! And yet…